Not much new to report this week.
We’re going to do another podcast this week, and it will probably be ready by Friday.
NCSoft (City of Heroes, Tabula Rasa, Guild Wars) will not be joining us this year at Dragon*Con, but they have been gracious enough to send some stuff for us to give away.
We’re working very hard on Blizzard, 38 Studios, and NetDevil this week, and hopefully one (or more) of them will agree to participate this year.
Our World of Warcraft “gathering” this year is going to be something special. Last year, the games and contests we held seemed to go over quite well, and this year we thought we’d emphasize that theme. This year, our WoW “Meet and Greet” will be called the “Tournament of Azeroth”. We’ll have prizes for all of the competitors, and music, drinks, and fun for all of the spectators. It should be a blast.
I have put most of the schedule into the D*C database, which means we have a schedule, but we’re still lacking most of the panel descriptions, so I can’t call it “done” yet. A couple of changes are going down for this year.
We are only running one panel on Monday, but it’s going to be 3 hours long. Monday will be the day where you can join the entire DC*MMO staff and ask questions, provide feedback, or just hang out and wind down from the convention. We would up doing something similar in the lobby of the Marriott last year, and it was a true pleasure to meet and get to know some of our fans without the hectic pace and schedule of trying to run a panel track.
We are also leaving an empty block of time each day so that our staff can take a break, eat a decent meal, or, heaven forbid, attend a few functions at the con themselves. Last year, we ran pretty much around-the-clock, and I think it showed by Sunday.
That said, we still have 42 events on the schedule this year, unless I am mistaken, that’s more than every other track aside from (maybe) Main Programming.
Please join us later this week for our podcast where Krystalle and I will go into more details about what we have planned for this year as well as the latest and greatest news from around the MMO world.