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Few games really capture the desolation of an apocalyptic wasteland like Fallen Earth.  This first transmission plucked from the aether really showcases that and is moderately sad and depressing… but no one said the end of the world would be a party… a man, his horse, a song and a slow mosey into the sunset:

[Note: this video is a tad dark, you might want to watch it in full screen, which helps]
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… on the other hand, the end of the world doesn’t need to be so morose.  This second transmission illustrates a little more whimsy:

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End of transmission.

No really huge notes this time around, since we’re FRIED. Yep, crispy-fried podcast hosts. Still, the important thing is that you get a SnarkCast in a timely fashion, which we’ve delivered.

Sadly, none of the audio from the weekend’s recordings made it (we think whatever weird thing that made Grimmy’s PC play music at chipmunk speed is the same thing that caused the audio to be unusable) but hey – learning experience for next year, when we’ll show you a real snarkcast. :)

Hey everyone! Krystalle from Massively.com here. I hope you all made it home safe and sound and are enjoying being back at home with your gaming computers, in your comfy chairs/beds. I know I’ve missed my beloved office! (That’s an old picture of it above. Much more filled with geekstuff now.)

I’d like to take a moment to thank all our awesome sponsors and contributors, as well as the many guests who came to lend their own brand of awesome to our track this year:

Track sponsors:

Guests / Panelists:

And those who, while unable to make it, contributed prizes for us to give away!

Without our above sponsors and guests, we wouldn’t have been able to pull off the epic win of this year’s MMO track. Many thanks, everyone!

Also, I wanted to take a moment to post some of the information from my panels, since some people did not grab the handouts I’d made. You can find it all after the break!

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Staff

Kevin “Grim” Stallard -Track Director

Kevin has been speaking on panels at Dragon*Con since 2002, when he was (literally) pulled out of the audience to speak about EverQuest.  (You can blame Trevor for that.)  Starting as a MUD developer in the early 90′s (Star Wars MUD, RealmsMUD), continuing as a Guide in EverQuest, taking a bit of time to do some early beta testing on World of Warcraft, and finally winding up as a columnist at Massively.com as well as somehow running the MMORPG track at Dragon*Con, Kevin has done a little bit of everything from development to testing to customer service, to high-end raiding.  Currently, Kevin has cut his MMO addiction down to Age of Conan and World of Warcraft.


Trevor “Palehorse” Legg – Assistant Track Director

Trevor has been involved in gaming panels at Dragon*Con for nearly a decade. Way back when EverQuest and Ultima Online were the only games in town (at least as far as MMO’s go), Trevor was running MMO panels as part of the EFF track (which still claims to run online gaming, much to our annoyance). In 2002, as part of a panel on EverQuest, he recognized a loud-mouthed smartass in the audience as a classmate of his from high school and convinced him to participate as a panelist for the next couple of years. Who knew that he would be responsible for unleashing Grim on the rest of Dragon*Con? (ed: Yeah, Grim wrote this… consider it incentive to write your own bio. That goes for the rest of you as well!)


Mike “Critus” McGreevy – Assistant Track Director

Otherwise known as the “Sane One” in the DC*MMO braintrust, Mike has the double misfortune of having to work with many of the DC*MMO staff on both DC*MMO as well as being their “Guild Lemur” in World of Warcraft. (yeah, Mike isn’t actively playing WoW anymore, but he’ll always be our Guild Lemur.) Mike is an accomplished thespian, and as a result of many positive mentions in his stage reviews has demanded to be introduced as “The Always Magificent, Michael C. McGreevy”. How he convinced Grim to go along with this idea, nobody is quite certain.


Krystalle “Netgoth” Voecks

In addition to her fine work on Massively.com (which is how she came to be part of the DC*MMO family), Krystalle is co-host of The Snarkcast where she tries, in vain to keep her co-host on topic. Krystalle is also our co-host for the World of Warcraft Meet and Greet, and will be one of our DJ’s for the MMO Gathering of Heroes party at Dragon*Con this year. Has the distinction of being the only member of the DC*MMO team who has played more MMO’s than everyone else on staff (combined).


Rafe “SHUT UP, RAFE!” Brox

When we absolutely, positively, have to get something done. Rafe is our “go-to guy”. For all the abuse that he receives at the WoW Meet and Greet (see above nickname), he dishes it out as much as he takes it. Rafe will be co-hosting our Fun with Funcom event this year along with serving as one of our two DJ’s at the MMO Gathering of Heroes party.

Rafe maintains his bulletproof, kilt-clad physique by engaging in a ridiculous exercise regimen (folks with a morbid sense of curiosity and/or a high CON score can visit Digital Discipline if they think we’re kidding about how insane he is). Also, along with Mike and Krystalle, he writes a gamer-flavored fitness blog at ShrinkGeek.com.


Jay “Muskulls” Sturrock

Rules for operating the Muskulls 9000 at Dragon*Con:

  1. Point Muskulls at Target.
  2. Activate Muskulls with large quantities of caffeine.
  3. Seek shelter

Now that you mention it, that pretty much describes his play style in World of Warcraft as well.

He has also been known to pick up stray microphones and start speaking about guilds he has been in and how much fun it is to squash alliance players. Much like his in-game character, once he gets going, you would be well advised to seek shelter.

He was also responsible for the “Tauren Goal Post” and painted all the “Flying Gnomes” that you all love to toss, kick, and otherwise abuse.


Ian “Coffee Master” Wickenkamp

We love our Coffee Master. He keeps us going (and going…and going…) through the weekend with the most evilly potent caffeinated brew in the universe. Don’t plan on sleeping for a week after drinking a pot of his coffee. Ian has played many MMOs over the years, but only just recently got his first “end-game” character. If you do an image search for “Altoholic”, you will find his picture… a lot.


Jason “Jhaer” Pace

Jhaer, also called Jason, was formed out of the aether in the mid-1970s, which explains a lot. Raised on a steady diet of BASIC and ROM chips he escaped onto the Internet by modem – 300 baud, which also explains a lot – and wandered the digital wastelands. From the Solar and Barren Realms to Britannia, from Norrath to Azeroth, he survived the Trade Wars, the Global Agenda and the outbreak in the city of Malton, he has puzzled with pirates, freed realms, gone to wizard school and danced until dawn with heroes in spandex. He has seen things you people wouldn’t believe. Attack ships on fire off the shoulder of Orion. He watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time… like tears in rain… No, wait, that last part was Roy Batty in Blade Runner. But it could be true. Seriously. Either that or Jason is programmer who has gaming and movie geek issues. But, hey, who doesn’t?  Am I right?

Jason also maintains a blog called Aim for the Head at http://weblog.probablynot.com


Jonna “Cookie” Crane

Cookie was raised in a government laboratory until the age of two, when she was rescued along with her partner, Wonderboy, by fellow captive Oh-Bob the monkey. Since that time, she has been secretly trained by Oh-Bob in the secret arts of the Orient to fight villainy and corruption anywhere it may be found. Her super powers include binge drinking and a super no-limit credit card. She enjoys flying, coffee shops, beaches, long scary needles and Chinese food, especially Kung Pow Kitten. She and Wonderboy could lay claim to saving the universe on numerous occasions if their rampant addictions did not get in the way, as it is, Oh-Bob tends to do all the work.

Her alter ego Jonna is rather boring and nondescript.


Brandy “Bumble” Parker

Brandy is your typical sweet and innocent, blonde and blue-eyed Louisiana girl. It wasn’t till LSU that she was introduced to the Sci-Fi/Fantasy, role-playing world. What is this “Dungeons & Dragons” of which you speak? Show me more ShadowRun and Vampire! Her psyche began to form another, more masterful side. Myca was formed on a World of Warcraft, wrapping up her stronger traits in Shammy Goodness! With her fist weapons of power, she joined her fellow lemmings of rabidness, leaping from high places and dancing naked in large cities! But there was another metamorphosis to be had…after many trials and tribulations, Myca had to be abandoned in limbo until a more fortuitous time is reached. But the other psyche could not rest! After attending dragoncon a few times, the many pirates, superheroes, zombies, and druggie muffinheads raised The Bumble from the timid recesses of Brandy’s mind! Her main thought? “Butt-kicking for Goodness!”

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Hello everyone! It’s time for another edition of the SnarkCast. This episode, we ramble and scramble through swampf and through swumpf, and bring you news about MMOs, because we’re Nice People. (har!) That said, this one contains a bit more cussing than normal, so keep the headphones on if you’re at work or the kiddies are around. Show notes are behind the break.

Though the date isn’t set,   Cataclysm beta testing will begin soon.  Possibly the end of the month.  To sign up for a chance to participate, go to your battle.net accounts and look for the ‘beta profile settings’ link.  This will send your system specifications to Blizzard and put you in the drawing.  Good luck!

I’m sure most of you have seen this. And for those of you who don’t play WOW, I’m sorry. And for those of you who do:

Do you remember the first time you played? The first thistle boar you killed? The first wolf pelt you looted? Relive it friends….

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So I’ve been playing SC2 for about a week and I can’t quite get the hang of it. But I do know that RTS games have a pretty big learning curve. (I never played the original Starcraft.)

So far in the beta, the only part of the game available to play is multiplayer. Playing through the storyline is probably what I’d like more. Blizz has implemented a new system through their Battle.net site to allow SC2 to search for players, which is kind of like the battlegroup based search for cross-realm PUGs in WOW. So I’ve not had to wait very long in queue to play any of my matches, which is nice. Coincidentally, I’ve not had to play each match very long to have my butt kicked. Perhaps the reasoning behind only having multiplayer content available is to work out kinks in the Battle.net system and make sure its running smooth before moving on to the next phase. I, for one, am anxious to see the storyline component.

There also won’t be any LAN play in SC2, a fact that some people, including Hitler, are pretty upset about. (I promise this will be my last Hitler video.)

More later!

Perhaps the fad of changing Hitler videos into funny videos has passed. But I don’t care. This one is hilarious–and it isn’t a WOW video! This is even funnier to me because of my continuous losses in Starcraft 2 beta. Everytime I think I’m going to win, a Protoss mothership comes and kicks my ass. Enjoy!

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Dani

Dani

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